According to a report released by the US market research firm Gartner, by 2026, 25% of the world’s population will use the metaverse for work, shopping, education, socializing and entertainment. and will spend at least an hour a day.
“By 2026, 30 percent of the world’s companies are expected to offer products and services in the metaverse,” the report added. “Some brands have already made their mark on the digital world.” Since no single vendor will own the metaverse, Gartner expects It will have a virtual economy backed by digital currencies and non-fungible tokens (NFTs).